This template is aimed to be used for articles written in French and submitted to the Journal of Interdisciplinary Methodologies and Issues in Science (JIMIS).
This template is used for the 7th Workshop on Communication Networks and Power Systems. This conference was accepted to submit their papers on IEEE Xplore.
This is the third chapter from my Master Thesis (Automatic Game Generation). This chapter will provide a review of the past work on Procedural Content Generation. It highlights different efforts towards generating levels and rules for games. These efforts are grouped according to their similarity and sorted chronologically within each group.
Ahmed Abdel Samea Khalifa
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